Minecraft ModLoaderMP [1.4.7/1.4.6]

Minecraft Mods — January 3, 2013, 4:00 PM - 2,301 Views

modloadermp

General Information:

Single Player

  • Check the mod_*.properties files, they have lots of configurable options. .properties files are text files.
  • The jet pack is worn as a chest piece. Hold down jump while in midair to use it. It requires buckets of oil for fuel.
  • Laser wolves look like normal wolves but their eyes are teal. Right click them with a laser (carefully) and/or diamond breastplate to give it to them (after they’ve been tamed).
  • Don’t right click a normal wolf with a laser, you’ll shoot it in the face.
  • The ATV wheel recipe does not conflict with the planes wheel recipe. If you have planes installed, the ATV uses the plane wheels.
  • Press I on the ATV to access the guns menu.
  • Press space on the ATV to fire the guns.
  • The ATV can be repaired by right clicking it with a wrench.
  • The laser uses redstone dust for ammo.
  • The grappling hook activates when it lands on top of a block that is accessible from the direction you threw it.
  • Default key to reload is ‘R’, zoom is ‘Z’, use parachute is ‘P’, enable nightvision is ‘N’.
  • Nightvision goggles are worn on the head, scuba tanks and parachutes are worn on the chest.
  • The lighter block lights on fire when power is applied to it.
  • Right click the cannon block with TNT to fill it up, max 15. Power it with redstone to fire.
  • The grinder block is fueled by diamonds for 64 uses each or iron for 8 uses each. It grinds flint (100% chance) and gravel (25% chance) into gunpowder.
  • Hardcore mode increases the maximum number of mobs.
  • The lightometer turns red when it’s dark enough for monsters to spawn.

Multiplayer

  • The server and all the clients need the mods for it to work.
  • Doesn’t work with any custom server software.
  • Creates a banned-mods.txt file in the server directory. If the client has any mods in the list, they will be booted from the server and told why. It matches the starts of the strings (e.g. putting “mod_” in the list will ban all mods).
  • Player and weapon spawners are the only things that can destroy player and weapon spawners. If blocksMineable is set to false, they’re the only things that can destroy blocks.
  • Right clicking a weapon spawner with a spawner in your hand changes the item that’s spawned.

Installation:

Client:

  • Back up your saves and bin folders.
  • Windows: delete the META-INF folder in minecraft.jar (in %appdata%\.minecraft\bin)
  • Mac: delete the files inside the META-INF folder in minecraft.jar (in %appdata%\.minecraft\bin)
  • Install ModLoader
  • Install ModLoaderMP
  • Install Minecraft Forge if installing 1.1v4 or later
  • Copy everything inside the minecraft folder (in the zip file) into minecraft.jar (in %appdata%\.minecraft\bin)
  • Copy everything inside the resources folder (in the zip file) into the resources folder (in %appdata%\.minecraft)
  • Ignore patch.properties, it’s just for TFC’s Mod Manager
  • Windows: Copy the mod_*.properties files (in the zip file) into the .minecraft folder (%appdata%\.minecraft)
  • Mac: Copy the mod_*.properties files (in the zip file) into the bin folder (%appdata%\.minecraft\bin)

Server:

  • Back up your world and jar.
  • Download a fresh minecraft_server.jar
  • Install ModLoaderMP Server
  • Copy everything inside the minecraft_server folder (in the zip file) into minecraft_server.jar
  • Copy the mod_*.properties files (in the zip file) into the same directory as your minecraft_server.jar
  • The jar and exe are both standalone servers. Don’t mod the jar and then run the exe!

Install video (without forge) courtesy of MasterfullMinecraft.

Install video (with forge) courtesy of MasterfullMinecraft.

Recipes:

SDK-Mods-Recipes

Download [Minecraft 1.3.2] SDK’s ModLoaderMp v1:

ModLoaderMP 1.3.2 v1



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